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Common Enemies

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These enemies can be encountered by walking. They are not bosses or special enemies (these can be found on the Characters page).

The names and first paragraph of each description are from the English translation of the game.

BurntsEdit

These foes arise when an Elsen becomes distressed, more specifically, when the Elsen begin to act outside of their normally peaceful lives. It can be thought of as a defense mechanism the game has instituted in itself to keep the Elsen sheltered so they don't realise they are in a game, or what's going on with The Batter. It's mildly implied that they're just normal Elsen and we only see them as monsters due to the Batter's perspective.

BurntEdit

Burned01

Ailing employee of zone 1.

HP: 70 / CP: 10. No weakness/resistance.

Competence: Swing

Found all around Zone 1 (smoke mines, meat fountains, post office, etc.)

This specific burnt has no attachment to its name.

Valzong-burntEdit

Burned02

Resident of Bismark with inappropriate manners.

HP: 350 / CP: 20. No weakness/resistance.

Competence: Murmur of the Flies (Mute)

Experience: 320. Credits: 110.

Found all around Zone 2 (amusement park, Bismark residential area, library)

Calvary-burnt Edit

Burned03

Employee of Vesper on sugar deprivation.

HP : 220 (Area 2), 300 (Area 4) / CP : 30. Light weakness against smoke.

Competence: Inhuman Decadence (Furious/Poison)

Found in A4, the last part of Zone 3, and in the treatment rooms of A2.

The ones in Area 4 appear to have increased health, compared to the ones in Area 2. This health difference is not shown when Wide Angling the ones in Area 4.

Critic-burnt Edit

Burnedu

Employee of Vesper on sugar deprivation.

HP : 1000 / CP : ???. Light weakness against plastic.

Competence: ???? - Critic-burnt yells out 'HELP'. Appears to have no effect, but Mortis Ghost has confirmed that it is a skill debuff.

A unique miniboss fought in the subway of Zone 3 that must be defeated in order to carry on to Area 4.

The critic-burnt is unable to fight except by yelling 'help', which does not deal damage. It's mildly implied that the Critic-burnt is a normal Elsen, not a monster, and that The Batter is simply killing a defenseless man. 

Pastel-burnt Edit

Burned04a

Malicious employee of Area 4.

HP : ??? / CP : 900. No weakness/resistance.

Competence: Inhuman Decadence (Furious/Poison), Aspirating Suzerain (Heals)

Found in A4, the last part of Zone 3, as an (optional) miniboss for the music box. Far stronger than a calvary-burnt.

Burned04b
Able to spawn small elsen-heads poking out of its mouth. These must also be defeated in order to finish the battle. The heads are able to use Aspirating Suzerain on itself to try and heal damage that has been dealt to it. However, it has very low Agility, meaning its easy enough to deal enough damage to force it to recede before its able to heal itself. The head appears to have around 500-600 HP total, and will always recede after being attacked once.

PhantomsEdit

Phantoms, otherwise known as Spectres, are ectoplasmic incarnations in the world of OFF. They appear in many forms and are common enemies for The Batter.

Common SpectreEdit

Ghost2
Ghost1

Mysterious ectoplasmic incarnation.

HP: 10 / CP: 0. Light resistance agianst smoke.

Found in the smoke mines.

Fat SpectreEdit

Ahah
Ghost3

Ominous ectoplasmic incarnation.

HP: 90 / CP: 15. Light resistance against smoke.

Competence: Classical Talking, summoning word bubbles.

These specters form word bubbles saying "ah ah!" mid-battle which can also use Chronic Migraine, though it cannot physically attack. It can also form more word bubbles. These have to be defeated as well.

Found in the smoke mines and the barn.

One-eyed SpectreEdit

Ghost4

Malignant ectoplasmic incarnation.

HP: 65 / CP: 10. Light weakness against metal.


Competence: Swing

Found in the smoke mines.

Porter SpectreEdit

Ghost6

Saturated, ectoplasmic incarnation.

HP: 230 / CP: 10. No weakness/resistance

Experience: 330. Credits: 310.

If not defeated quickly, one will turn into a group of eight Junior Spectres. If beaten before it splits, it will drop a Joker.

Found in the residential area of Bismark.

Upside-down SpectreEdit

Ghost5

Inverted ectoplasmic incarnation.

HP: 120 / CP: 20. Light resistance against smoke.

Competence: Heavy Silence (Mute)

Experience: 180. Credits: 50. 

Found in the library.

Junior SpectresEdit

Ghost7

Minor ectoplasmic incarnations.

HP: 55 / CP: 10. Light weakness against smoke.

Experience: 50. Credits: 15.

Appears when purifying Porter Spectres with physical attacks and occassionally in the Great Library.

Blind SpectreEdit

Ghost8

Aggressive ectoplasmic incarnation.

HP: 210 / CP: 25. No weakness/resistance.

Competence: Forejudgement

Found throughout Zone 3.

Mute SpectreEdit

Ghost9

Misleading ectoplasmic incarnation.

HP: 180 / CP: 30. No weakness/resistance.

Competence: Heavy Silence (Mute)

Found throughout Zone 3.

Abstract SpectreEdit

Draw1
Draw2

Imprecise ectoplasmic incarnation.

HP: 170 / CP: 25. Light weakness against plastic.

Competence: Immediate Forfeiture (Madness)

Found in the drawn hallway of the Room (Chapter 5).

Infernal SpectreEdit

Ghost10

Horned ectoplasmic incarnation.

HP: 280 / CP: 30. Light weakness against meat.

Competence: Love Game

Found in the upper hall of The Room (Chapter 3).

Obese SpectreEdit

Ghost11

Overweight ectoplasmic incarnation.

HP: 500 / CP: 60. Light weakness against smoke.

Competence: Dance of the Nails (Sleep)

Found in the upper hall of The Room (Chapter 3).

Ghouls/MiscellaneousEdit

Various other beasts and odd enemies are met throughout the world of OFF. Many of them are classified as Ghouls, while others are unique enemies that have no specific identifier, such as the Whales.

Gilles de RaisEdit

Gilles

After all, a very mundane ghoul.

HP: 130 / CP: 0. Strong resistance against Add Ons.

Competence: Heavy Silence (Mute)

Experience: 180. Credits: 55.

Found in the shopping mall.

JanuaryEdit

Ghoul1

Ghoul with a dusty breath.

HP: 90 / CP: 15. Light weakness against metal.


Competence: Classical Talking

Experience: 270

Found in the smoke mines.

MassuEdit

Massuiuyiuyui

Ghoul of a fulminant chakra.

HP: 120 / CP: 35. Light weakness against smoke.

Experience: 190. Credits: 45.

Found in the shopping mall.

MagnoliaEdit

Head

A severed head, floating in the air.

HP: 30 / CP: 10. Light weakness against meat.


Competence: Chronic Migraine (Blindness)

Found in the smoke mines.

TiburceEdit

Ghoul3

Flying ghoul with bad intentions.

HP: 45 / CP: 10. No weakness/resistance.

Competence: Square Game

Found in the post office.

TroquantaryEdit

Gator

Aquatic ghoul with a radiant smile.

HP: 100 / CP: 10. Light weakness against plastic.

Competence: Paradise Smile

Experience: 150. Credits: 40.

Found in the meat fountains of Alma in Zone 1.


WhaleEdit

Baleine ey

It is a whale.

HP: 300 / CP: 30. No weakness/resistance.

Competence: Murmur of the Flies (Mute)

Experience: 310. Credits: 120.


Found in the library. May also be encountered on the walkways outside the upper floors of the library prior to facing Japhet and in the shopping centre.

ArpagonEdit

Ghoul2

Four-legged ghoul with a liable breath.

HP: 65 / CP: 15. Light weakness against metal.

Competence: Classical Talking, Swing

Found in the flesh maze of Alma (Zone 1).

Crown of the DeadEdit

Crown

Diabolical and airborne royal headwear.

HP: 130 / CP: 40. Light weakness against smoke.

Competence: Aspirating Suzerain (Heals)

Found throughout Zone 3.

In the concept art, the Crown of the Dead was originally meant for Enoch.

Von GacyEdit

Ghoul4

Ghoul with an unbridled haircut.

HP: 260 / CP: 30. Light resistance against metal.

Competence: Fallen Angel (Palsy)

Found in the Treatment Rooms in Zone 3, Area 2.

BearEdit

Buddy

Carnivorous mammal with thick fur.

HP: 200 / CP: 10. No weakness/resistance.

Competence: Magical Amnesia (Blind)

Appears as an army in the first hallway of The Room (Chapter 5).

BallmanEdit

Ballman

Baseball playing supervillain.

HP: ??? / CP: ???. Strong weakness against justice!

Competence: Ball Gun, Ball Ray

Appears when you are playing as the Boxxer, protecting Ballville (The Room Chapter 2).

SecretariesEdit

The secretaries are rather strong enemies which randomly appear as you walk about any of the three Zones (excluding Zone 0) after they have been purified. No real battle music appears when they are fought. They are depicted as odd beings; their appearance and strength changing as you move around the purified Zones 1-3. They can appear in groups of up to three whenever they are fought (though Zone 3 Secretaries usually come alone or in groups of two) and tend to give plenty of experience and good items. The attacks of even the Zone 1 Secretary generally deal about 100 or more damage, Zone 3 Secretaries can hit in the 400s and even harder. Their attacks are named after mathematical operations.

Their body positioning and costuming are reminiscent of a boxer.

Secretary Edit

Baby three
Diabolical, humanoid spirit.

HP: 800 / CP: 0. Light weakness against plastic. Light resistance against smoke. 

Competence: Natural Logarithm, Logical Value (Furious)

Experience: 800. Credits: 300. 

Found by walking anywhere in Purified Zone 1. 

Baby two
Demonical, humanoid spirit.

HP: 2000 / CP: 0. Light weakness against plastic. Light resistance against smoke. 

Competence: Derivation, Oblique Asymptote (Drain Life)

Experience: 1500. Credits: 450.

Found by walking anywhere in Purified Zone 2.

Baby one
Demonical, humanoid spirit.

HP: 3500 / CP: 0. Light weakness against plastic. Light resistance against smoke.

Competence: Divide by Zero (Poison, Sleep), Vertical Limit 

Experience: 3500. Credits: 700.

Found by walking anywhere in Purified Zone 3.

TriviaEdit

- The name 'Pastel-Burnt' likely comes from 'pastel', the Spanish word for 'cake', tying into Enoch's love of sugar and the prominence of sugar in Zone 3.

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